Wednesday, July 11, 2012

I...still...function....

I sure know the feeling Megatron

It has been a long time since I have dusted off the blog. It has been missing my love, and while I hope to post more regularly (as I always say), I won't make any bold statements for the moment.

However I am still here and playing games. Here is a quick snapshot. 

I am playing:
  • Mountains of Madness with Dale and our regular Thursday night Cthulhu group. It's going really well, and I am enjoying playing the supercilluous, creepy, seed-eating Professor Hoyle. We've game has just stepped up with our first big discovery, so we'll see how long he lasts in his quest for academic glory. Mountains is one of those legendary Cthulhu campaigns, so I'm very stoked to be finally playing it.
  • Descent with Vom-Krieg and the Monday guys is about to reach the climax of the Road to Legend campaign. It has been a long and epic 6 months so far, with lots of ups and downs along the way. I'm looking forward to the final battle in what is sure to be a titanic clash. You can read more about our exploits here.
  • Warmachine! Not strictly an RPG (though I could argue the point), but it has certainly captured my attention of late, mostly due to Vom-Krieg laying his mind eggs in my skull. I'm actually really enjoying both playing and painting in a way I didn't expect to, and while I plan to try and keep this blog focused on RPGs, it may feature from time to time.
I am running:
  • My 4E D&D campaign is still going slowly but strongly, despite our cleric skipping town for a while. I am enjoying running it, especially when we can get a bit of momentum behind it. I will admit it has suffered a bit from irregular play and scheduling problems, but that is mainly on me. Tomorrow night will feature a big boss fight, so I'm looking forward to seeing how they respond when I throw something a little more at them.
That's all for now. I hope to start running some more games in the future, and perhaps I can convince the Monday night guys to playing something once the dust around Descent has settled.